namespace ComponentControls
{
    partial class LightControl
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LightControl));
            this.openGLPanel1 = new OhioState.Graphics.OpenGL.OpenGLPanel();
            this.SuspendLayout();
            // 
            // openGLPanel1
            // 
            this.openGLPanel1.BackgroundColor = ((OhioState.Graphics.OSUColor)(resources.GetObject("openGLPanel1.BackgroundColor")));
            this.openGLPanel1.Location = new System.Drawing.Point(3, 3);
            this.openGLPanel1.Name = "openGLPanel1";
            this.openGLPanel1.ResourceManager = null;
            this.openGLPanel1.Size = new System.Drawing.Size(144, 144);
            this.openGLPanel1.TabIndex = 0;
            this.openGLPanel1.Text = "openGLPanel1";
            this.openGLPanel1.UpdateFrameCounter = true;
            // 
            // LightControl
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.openGLPanel1);
            this.Name = "LightControl";
            this.ResumeLayout(false);

        }

        #endregion

        private OhioState.Graphics.OpenGL.OpenGLPanel openGLPanel1;
    }
}
